But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". Even if it were possible to mod that in though (I don't think it is) you would have the problem that "Impose Ideology. Plus, like I said, before I put claims on all of their systems, I was able to declare war on them to make them my vassal. Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along. im on 53%. HoI4's war goal system would probably be the best fit and it is the one I liked the most, yet. Jormarn. rules pretty harsh now: -must have domination tradision. If you reach 100% war exhaustion, the enemy can force a Status Quo peace, which will end the war early for you (but you will keep whatever you took that you also have a claim on). Not only that, but I've taken out my opponent's fleets,. if you capture the system it'll became yours immediately. If you only manage to status quo them, any systems you occupy, as well as any planets, will become a new empire that is your vassal, with your civics. This guide was made for basic Stellaris Version Adams 1. That's how we lost the Vietnam war, too. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. You're hovering over status quo, it appears, and not achieve war goal. Once you hit 100% war exhaustion, you are on a timer, with something like 500-800 days until the enemy will force peace. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Elitewrecker PT Dec 29, 2016 @ 6:57am. Use the "Table View" and "Card. The final component is war exhaustion. Basically, it screws over everyone involved and. Description Stellaris - v3. You might have missed a planet, or an orbital ring, or even a single system but you most definitely have not achieved your war goals. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. e. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. This command would make the empire with ID 9 declare war on the empire with ID 0 with the war goal 'humiliation'. War is ineveitable. For most empires, defeating a starbase means you occupy that system. Simply bring up diplomacy with your enemy and select your single wargoal. • 10 mo. Just like most strategy games work. However, I’m still missing 55 points in my war goal to vasalize someone. You can get another +50 towards achieve war goals (in this case vassalization via subjugation) for superior fleet power. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. paulraptor03 • 4 min. Total War only ends with a Status Quo (Achieve War Goal will have the winner completely absorb the loser, and the AI will never accept it). Personal goal-setting tips. ) They have friends. In general, use your navy to occupy solar systems and use your army to occupy planets. Usually what you want to do is claim some of their systems go to war and force a status quo. Crisis empires get the -75% war exhaustion bonus at stage two, when they can still wage normal wars and well before triggering the galaxy-wide total war. Best. Easy solution is blow up a few planets ai generally surrender after some time. this means that even if. Keep in mind what you're seeing in the war screen also includes allies claims. Essentially, it's a way to end a war or conflict with a particular nation in the game, without having to achieve the. so i was. A Weapon of Mass. Surrender means that your enemy achieves their war goals. So I just had my first war, and I'm a bit confused. You may have chosen the wrong war goal. This page was last edited on 11 January 2022, at 23:01. It's an improvement to EUIV's and also more aligned to future warfare than either EUIV, CK2 or the current Stellaris system. At least that is how it ought to work. #1. ThePromethian. superiority of claim should be a score based system which gives more points to who took it and even more who. Sohei May 23, 2016 @ 6:25pm. 3K subscribers Join Subscribe 6. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Impose ideology should be a goal when the UFP is the defender. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. It was around year 2300, so mid-game, and it was a humiliation war. However, I’m still missing 55 points in my war goal to vasalize someone. This way my war can take a meaningfull bite out of big alliances/federations/empires instead. It is compatible with all other mods as it only adds new files. Let’s take a look at three tips for setting personal goals. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. • 10 mo. The other one, depending on its ethos, may awaken as a guardian of the galaxy. If you're missing anything change your map to Diplo view and look for red you're not occupying. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? In that case, is there any way for me to achieve my original war goals without forcefully taking systems back from the slavers? I vaguely remember reading that the only way to achieve war goals was to actually achieve them by just taking every territory that you've claimed, so is that option locked out for now? This page was last edited on 11 January 2022, at 23:01. 1) Purge. . Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. r/victoria3. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. i'm not sure if other war types can be used on them. You're hovering over status quo, it appears, and not achieve war goal. Well, now the tides have turned and I am ready to launch my war for independence. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. i am currently playing as a devouring swarm that took the crisis perk. Having unoccupied claims gives you -10 for each system and -100 for each colony. -must be neighbor. Thats why you can destroy 5 fleets and end up with more exhaust, because that was 5 of the enemy's 37 combined allied fleets. enemy is at 100% war attrition. - Both Surrender and Achieve War Goals have been removed. On the right side of the war screen is your enemy. A Weapon of. Pax Galactica is a resolution that prohibits any war goal except Trials of Advancement. enemy is at 100% war attrition. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. Ending a War. -must first ask in diplomacy screen, then you have 1 year to declare war. In total war anything you lose, or take will be instantly lost, or taken. but yhea once you master the systems you do have to come up with your own goals. 2) 100% control over the galaxy. it works both ways though, so if he takes your systems he will keep them after status quo. If they back down, you only get the first one. #11. White peace is easier and is more influenced by war exhaustion. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. ZeeGermans27. You have one year to set wargoals, if you don't then when the war is over you get nothing. Click make claims. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. You might have to occupy some of their territory. I can't seem to win a war no matter what I do. However, I’m still missing 55 points in my war goal to vasalize someone. War is almost inevitable in Stellaris . Tributary war goal. 8champi8 • 3 mo. Just wondering if I should list every option. how can i be losing?! will they surrender eventually? or did i miss something?Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. A 25k bastion requires 0 minerals per month. them surrendering or you enforcing war goals during a claim war = you get everything you have claims on regardless of if you've fully occupied it or not. This is how all the Total War types are; with some differences of what you wish to do with the pops and whatnot. If you've already occupied all of your targets systems and planets, try the "status quo" option. To do it manually: take their systems, assign governor to new sector (s), "Create Vassal" in the Sectors menu. It doesn't look like there will be a casus belli system per se. But it still is not a good system if you have to go complete total war to achieve an actual victory. I made a lot of mistakes and read a lot of info on the web and looked at a lot of videos but nowhere do they really teach you how to play. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. All Total Wars ONLY end on white peace. This is accomplished in a variety of ways but is often affected by War Fatigue. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. This way, if you just want to take a few systems off of a. war_exhaustion = <float> – War Exhaustion generated during this war is multiplied by this value. 3) Have all other empires, and you in a single federation. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. You can have a system entirely occupied by hostiles and because for both of the belligerents not having full control, they will both have that counted against them in terms of war score. If you go domination tree, you can demand vassalization (even with an X) and then force it with a war, and then integrate them. Make sure you are clicking on your war goals in the make peace screen. I'm getting +11 Influence every month, so I'm hoping there's a chance that I can lay Claims on three more systems (that I occupy) before I'm declared the winner of the tug-of-war by default. Unless you're very close to winning, the war will end before you can achieve your goals/destroy the enemy empire. to be honest wars in stellaris except those done in total war are just frustrating. My guess is you've not conquered any of their planets, and so there is a "demanding unclaimed territory" modifier. Steps to reproduce the. It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. There is a vassal policy and if its set to oppressive we should be able to force anything onto the vassal. Then if you select that planet and go to the armies screen, in the top left of that panel there is a button named "embark all" this will move all your armies to the orbit of the planet where you can then move them like regular ships. wg_absorption: Allegiance War. There are two ways to end a war. Simply bring up diplomacy with your enemy and select your single wargoal. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. humiliation of your enemy or to make them have the same ethics as you do. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. ago. A place to share content, ask questions and/or talk about the 4X grand strategy…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. That's unrelated - you're describing a situation that involves multiple nations who are fighting on the same side in a single war. it works both ways though, so if he takes your systems he will keep them after status quo. lol). Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Crusades for spiritualists seems a pretty easy and obvious feature. -must be superior in relative power. of. When I tried to take over the planet and many of my armies died, resulting my War progress also reaching 100, I received a warning that the enemy can force peace in 2 yearsWhen your war exhaustion hits 100%, a 6 month countdown begins, at the end of which the other side can force a Status Quo peace treaty on you. War exhaustion, from my understanding has weight. The difference in what we experience may come from playing on different difficulties. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. The wiki says -50 surrender acceptance. He also had. Change your war policy to liberation wars. Jun 7, 2019 Jump to latest Follow Reply I'm in a subjugation war, and I currently control every planet and every system. Due to war exhaustion you really don’t have much time to get going if they are a near peer enemy. xenoscumyomom • 2 yr. However, it literally seems impossible without the ability to claim systems because of pacifist. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. You have a primary and then can add more. In just one year, that's 3600 minerals conserved. First Traditions: Expansion, Unyielding. The final component is war exhaustion. For example, I just decimated this AI's entire empire. But you have to conquer the planets as well if there is one in a system you claimed. You can declare victory once a Wargoal has been met. It is absolutely 100% possible for both sides to conquer a bit of territory from each other when the war ends. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. 4. I'm in a liberation war, I've literally taken every single planet and system, destroyed all stations and fleets etc. . I bombed every planet he had into a tomb world except his homeworld. That said, if you're in a war of liberation or something and you also want to gain territory in the process, you will always gain any claims you occupy at the end of the war, so you can achieve multiple goals at the same time. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. we start destroying the enemy, get them to 100% war exhaust in like 5 years. You need to end the war as status quo or achieve war goals to get what you've taken, but you can only keep the things you had a claim on. But you have to conquer the planets as well if there is one in a system you claimed. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. In an offensive war, your goal should be to take whatever systems you have a claim on while avoiding getting yourself to 100% war exhaustion. You do not (despite what you might think), require 100 warscore in order to end the war. This is hard to do without conquering every bit of the enemy space. rules pretty harsh now: -must have domination tradision. In usual wars, one can't include systems in war goals that are not claimed. Winning a war outright is meant to be difficult unless you have truly overwhelming power. systems with megastructures, chokepoints, etc) and then claim them, then immediately force them for a status quo before they can retake their. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. ago. Which makes no sense. g. Once again, every planet and system is occupied by me. com Every war I get into ends in a "white peace". A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Can't achieve war goals. Part of the process for how to set life goals should be deciding what inspires you and what your. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. that's the conditions for winning. A significant portion of the issue came from the other ongoing war my enemy was involved in being able to take the systems and planets I'd occupied, but I wasn't able to take them back, because I wasn't hostile to that empire, but the would-be vassal was. Which makes no sense. Show command help. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. Sadly, that didn't happen, the Achieve War goals option remained at -100. The way wars work in Stellaris, it's literally impossible to ever win a truly defensive war. Occupy those systems completely. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Two of these options involve diplomacy, and the final way; concludes with the total annihilation of the loser. In case of total war the war ends with whatever each side has at the moment of the status quo. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. There are two ways to end a war. • 1 yr. The first mentioned country declares war on the second and sets a specific wargoal, which represents the objective they hope to achieve with the war. Only occupied and claimed system that will be yours after the war ends. You don't have anything occupied. Before stage five, they actually don't even get a total war CB. There is actually something to be said for paying attention to the game giving you a red warning flag. Demolish your administrative park to make way for more alloy forges, switch over to militarized economy, lead with Supremacy tradition, and start spamming corvettes like a madman when you encounter your first neighbor. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. The net Acceptance is -78. A place to share content, ask questions and/or talk about the 4X grand strategy…Declare war on his vassal and as long as his overlord comes to new war and becomes war leader this exploit is valid. Still suffer from the occupation unhappiness and such, and a bummer when it splits into multiple sectors, but a nice second option. How do I know when the. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I just wiped them out. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. If the system contains a colonized planet, you’ll need to conquer it, too (usually with armies) in order to fully occupy the system. 99. If you rely on the bastion for defense for the latter half of the. This could be territory control, imposing ideology, volitional subjugation and so on. For impose ideology, all systems you fully occupy will be turned into an empire with your ethics. The cleansing war goal is coincidental and has nothing to do with it. In an offensive war, I have occupied every system and planet. Hide filters. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. purging a species, invading primitives, eating pops) to come with a chance of being uncovered as a galactic menace. 0 unless otherwise noted. There is no way around it. In my game of Stellaris I have a Pacifist government ethos and it has become a problem because somehow a tiny civilization took over a bottleneck system on my border and it is preventing me from expanding or interacting with other civs. paradoxwikis. DLC. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. If the vassal doesn't like it they should get help from another empire and rebel. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. ; About Stellaris Wiki; Mobile viewTo hit the "Achieve War Goal" option, you must conquer all the enemy planets or star systems and destroy all their fleets and keep them from being able to build more by bringing all their starbases under your control. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. When their WE hits 100%, focus your fleet to occupy their critical systems (i. I would say it sticks. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. "Achive war goal" is really only needed if you claimed everything. Stellaris War Goal IDs. A Weapon of Mass. We are now done with the war but we can't peace out. You now own the system. They always have at least a few hundred fleet power, and can have alot more if they built defense platforms. A Weapon of. step 4 : when you take a system with a planet in it land your army units on the planet to take it. "The Great Irassian Conflict" is probably conquest or animosity. im on 53%. You can add goals up to your warscore (and at times even over your war score) and they will accept. But check the first two first. No war exhaustion doens't go over 100%. Yes, but only for the final stage, or if the Galactic Community declares a preemptive crisis war. Start a new game with only 1 FE and yourself as a purifier type empire 2. A four-day truce was. The_Serbinator Apr 19, 2018 @ 4:23am. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. Stellatis is tough. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. However, I’m still missing 55 points in my war goal to vasalize someone. Which makes no sense. White peace means that only held territory is considered in the resolution. That doesn't mean that your allies don't have claims on other systems that would need to be occupied fully, in order to end the war. Just like most strategy games work. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. It is inevitable that any war you are in will one day conclude. O The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. Edit; sorry, this wasn't supposed to be a new post on this question but a response to OPs response. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. I had claims on about a third of a neighbors systems and then declared a subjegation war. But it's now a year after the 24 months force peace 100% war exhaustion thing, achieve war goals is +10. You can still submit if demanded by the Khan. But if the empire has a powerful ally on the other side of the. If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. When an AI empire is about to declare war it will. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". 1. I am playing a Scion run with and when the became awoken they started a domination war against a federation. Winning a war usually translates to capturing planets. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Use a chattel slave economy for your core resource needs, including a food economy to power alloy production. something-quirky- • 2 min. Overall strategy: Tech rush. im on 53%. Try to hover your mouse at Enforce your demand in war panel. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. and as long as that number is negative, your goal should be to increase that score until your side wins. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. War is almost inevitable in Stellaris . I bombed every planet he had into a tomb world except his homeworld. Big buff for Megacorps. Right now, I have conquered every single planet and taken every single system they own. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. I was at 29% War Exhaustion and they were at 100%. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Achieve your goals, you win the war. Exactly as happened to France in WW2. And unless you are saying the person who I am trying to declare a claim war against isn't part of the imperium, then I shouldn't be restricted in game from declaring a war against them, making bringing it up useless. Then clicked on one of those and cycled thru all of them. 363. One thing to give it a quik fix is to set it to a higher number and scale vassalage/protectorate accordingly. It will change from white peace to your victory. I'd love to see that chance based on the magnitude of the act (eating 4 pops vs eating 80 in a given period) and the target (eat 4 primitives in. I suspect it may have something to do with being in a federation with different ethics. In general the best approach with conquest (claim) wars is to complete as many objectives as you can as quickly as possible and then peace out the instant the AI will accept a status quo. You have one year to set wargoals, if you don't then when the war is over you get nothing. It's strange that the war score logic works this way in Stellaris; for comparison, CKII's war score gradually ticks up or down over time depending on who maintains control of the objectives -- so. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. Wars are how mid-game and end-game borders are usually drawn. wg_absorption_vs_fe: Absorption. Do you have to achieve all your war goals to declare peace. I got into the war because im the galactic emperor, but. Arathorn-the-Wise • Necrophage • 1 yr. You take them out with a powerful enough fleet by shooting it. 4. Your opponent might have allies who you aren't occupying. War exhaustion is a measure of a country's morale. im on 53%. For conquest wars, "achieve war goals" is rarely useful as you are discovering, since by the time you get the enemy's acceptance high enough you probably already. Last edited. In comparison, capturing a planet gives a lot of progress toward victory. 0 game. 2240 complete Ecumenopolis. One more thing, if you fight multiple enemies in the war, then you face their combined power for the score system, and achieve a single wargoal. how can i be losing?! will they surrender eventually? or did i miss something?to win the war, you'll likely have to occupy more planets. ago. However the second war against a different neighbour is stuck at -5 warscore. The empire in question had an uprising after I had declared independence from a different empire, and taken their claims. A Weapon of Mass. If you have invaded every planet involved in a war, the war automatically ends. It is being developed by Paradox Development Studio and published by Paradox Interactive. The UFP should be able to "pacify" aggressors, but an unprovoked "Impose Ideology" war of aggression is completely against the UFP lore. Changing the tributary system to work better within the war system of 2. g. Yea, that would be good. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Irrelevant anyway, as the main point of "it doesn't happen IRL" has nothing to do with the fact that, in Stellaris, it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war one. A Weapon of. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. #9. You can see their war goal there is not total war related, it’s Domination, with the vassal icon. #10. Full war exhaustion makes AI empires ready to take up white peace. In total war anything you lose, or take will be instantly lost, or taken. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. tempest. I can't force the war goal, because even if i have occupied all systems and took his planet, War exhaustion as currently implemented is pretty nonsensical too and badly in need of an overhaul. you can increase your opponents exhaustion by killing his dudes, taking territory, and raiding planets. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. The hostile player managed to reconquer one of the war goal planets which then, shortly after, turned into a new empire. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. The OP is describing two unrelated wars that happen to be against the same nation. A searchable list of all war goal codes from Stellaris. g. I started a secret fealty war to “check” an empire trying to take over the galaxy and it turned into 4v5 royale. As u/Nidrassil pointed out, it is very likely that you have not occupied the colonies in the systems you claimed. The planets is a big one, that means. humiliation of your enemy or to make them have the same ethics as you do. Status quo means the war ends and you keep the borders as they are. I remember there was a picture going around where the devs were testing out how the War exaustion system would work, if the penalty was a large debuff to empire influence and stuff. I can never get enough points to achive my war goals. The war is started one of my federation ally and we are the offensive side. Stefan Anon 62. Your advice would be valid if the OP and his allies had declared a joint war, instead of the OP declaring war on his own. It might be that certain War Goals are restricted (maybe there is a type of war goal that only militarists get, for example, or a war goal unlocked through technology). How to achieve war goals? Question I've been at war twice with this empire and every time I claim a few systems there's a -700 or something next to achieve war goals. r/Stellaris • 21 days ago. If you defeat all other empires you will get a victory screen. Examples.